Improvisations
Visual art
2d -> 3d. Inspired by drawings by the artist Gego, I developed a computer program that interprets the scan of a line drawing as the view of a three-dimensional object and then rotates this object in space. The animation is processed in real time - here the animation is shown via a video. The basis for the animation was a photo I took (with permission) at the Gego exhibition at the Kunstmuseum Stuttgart in 2013. |
Pixels. Digital images are usually defined and displayed using a large number of individual color points (pixels). The pixels are usually so small and close together that they are not perceived individually, but merge into a quasi-analog image. The video given here demonstrates the almost infinite complexity of digital images. Although the pixels in the video are so large that they can be perceived individually (300 x 300 pixels), the number of different images that can be generated is approximately 10630000 (the number of atoms in the universe is approximately 1090). Since the pixel images in the video are formed randomly, it is almost impossible that a viewer of the video will see a pixel image a second time, and even if a viewer were to see an image of the video a second time, he or she would not be able to recognize it; human perception cannot distinguish pixel images at the pixel level (unlike computer algorithms). The video makes this property tangible; every second 50 pixels in the image change color - with difficulty you can still perceive these tiny changes, but not which pixels have changed which color. |
Decay. The videos Time 1 and Time 2 show the temporal decay of pixel images controlled by an algorithm. The video Fog shows the random decay and reconstruction of a pixel image; the videos are sections from the infinite sequences of images calculated in real time (without periodic repetition). |
Origami. In 2023, Harald Braun exhibited works from his Origami project at the Oberwelt Gallery (Exhibition). I created a computer improvisation of this exhibition and of the objects themselves (Improvisation) - an infinite sequence of images (calculated in real time, without periodic repetition). An excerpt from each of the two computer improvisations is shown here as a video. |
Tetris. As part of a seminar that I held together with Prof. Hans Dieter Huber (Staatliche Akademie der Bildenden Künste Stuttgart), Angela Matthies created the computer improvisation Tetris. Here's a clip from one round as a video. |